A few days ago my emulator decided it wasn’t going to render colors properly:
… this is what it should look like:
… turns out that the issue was the 3D stereoscopic setting on my NVidia display card:
.. I turned is off, and all was well again.
entia non sunt multiplicanda praeter necessitatem -
entities should not be multiplied beyond necessity.
C#.NET, XAML, Windows UWP, Xamarin, WebAPI, WCF, Agile, and other bits and bytes
A few days ago my emulator decided it wasn’t going to render colors properly:
… this is what it should look like:
… turns out that the issue was the 3D stereoscopic setting on my NVidia display card:
.. I turned is off, and all was well again.
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